features
in version 0.10.0
sky
- default catalogue of over 600,000 stars
- extra catalogues with more than 210 million stars
- asterisms and illustrations of the constellations
- constellations for eleven different cultures
- images of nebulae (full Messier catalogue)
- realistic Milky Way
- very realistic atmosphere, sunrise and sunset
- the planets and their satellites
interface
- a powerful zoom
- time control
- multilingual interface
- fisheye projection for planetarium domes
- spheric mirror projection for your own low-cost dome
- all new graphical interface and extensive keyboard control
- telescope control
visualisation
- equatorial and azimuthal grids
- star twinkling
- shooting stars
- eclipse simulation
- skinnable landscapes, now with spheric panorama projection
customisability
- add your own deep sky objects, landscapes, constellation images, scripts...
wiki
The wiki is the place where stellarium users maintain all the knowledge about the program, and where you can contribute as well.
news
27/11/2008
Work continues on the next release
Work continues towards the next release. Telescope control key bindings have been reimplemented although there is no GUI for telescope configuration as yet.
The new script engine is becoming pretty usable, and although there are still some features of the old engine which are not yet implemented in the new, the flexibility of the ECMA language makes it possible to do all sorts of cool things which were not possible before.
There's also a bunch of bug fixes including some long-standing ones with the grid and line rendering.
We still do not have a date for the next release, but the progress has been pretty good in the last month or two. (0 comments)
13/10/2008
A look into the future
This article shines a little light onto a possible future feature of Stellarium - dynamically downloadable full-sky imagery, like Google Earth's Sky feature and MS's World Wide Telescope.
http://stellarium.org/articles/dss_preview/dss_preview.php (0 comments)
25/09/2008
Version 0.10.0 features
Check out this article for a list of 10 great features in the new release:
http://stellarium.org/features_in_0.10.0.php (2 comments)
24/09/2008
Stellarium: 0.10.0 has been released!
Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulas and others things like ground, landscape, atmosphere, etc.
The Stellarium team is proud to announce the release of version 0.10.0 (beta). This major release is the result of 8 months of efforts totalizing almost 1000 commits from all team members.
The most important changes are the new redesigned GUI, an important performance and memory usage improvement, a faster start-up, as well as new features such as dynamic eye adaptation to bright objects, improved rendering, light pollution simulation or improved location selector. The source code was also massively cleaned and refactored.
This version lacks two features from previous releases, namely the text user interface and the script engine which are being recoded for a later release. Because of this, the release is labeled "beta". (4 comments)
Sourceforge
Sourceforge is the central website where we collaborate on Stellarium, and where you can be heard too!
svn
The latest development snapshot of Stellarium is kept in Subversion, a revision control system. If you want to compile development versions of Stellarium, this is the place to get the source code.
developers
Project coordinator: Fabien Chéreau
Developer: Rob Spearman
Graphic/other designer: Johan Meuris
Doc author/developer: Matthew Gates
Developer: Johannes Gajdosik
OSX Developer: Nigel Kerr
Developer: Andras Mohari
and everyone else in the community.
supporters and friends
Stellarium is produced by the efforts of the developer team, with the help and support of the following people and organisations